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🐭 Code, Create, Conquer – Let Colby Lead the Way!
The Learning Resources Code & Go Robot Mouse Activity Set is an 83-piece educational kit designed for kids aged 4 and up to learn coding fundamentals through hands-on maze building and programming. Featuring Colby, a light-up, sound-enabled robot mouse with two speeds, this set includes 16 maze grids, 22 walls, 3 tunnels, and 40 double-sided coding and activity cards. It fosters critical thinking, sequencing, and problem-solving skills in a fun, interactive way, making it a perfect introduction to STEM concepts.








| ASIN | B01A5YMCH4 |
| Age Range (Description) | Kid |
| Age Range Description | Kid |
| Battery Description | AAA |
| Best Sellers Rank | #23,034 in Toys & Games ( See Top 100 in Toys & Games ) #806 in Building & Construction Toys |
| Brand | Learning Resources |
| Character | Colby |
| Colour | green |
| Customer Reviews | 4.5 out of 5 stars 2,516 Reviews |
| Educational Objective | Coding Skills, Creative Thinking, Critical Thinking, Problem Solving Skills |
| Form Factor | Robot with Maze Boards |
| Global Trade Identification Number | 00765023028317 |
| Is Assembly Required | No |
| Item Dimensions | 30.5 x 40.6 x 10.2 Centimeters |
| Item Part Number | LER2831 |
| Item Type Name | Learning Resources Code & Go Robot Mouse Activity Set, 41 Pieces |
| Item Weight | 1.78 kg |
| Manufacturer | Learning Resources |
| Manufacturer Part Number | LER2831 |
| Model Number | LER2831 |
| Number of Batteries | 3 AAA batteries required. |
| Number of Players | 1 |
| Operation Mode | Automatic |
| Power Source | battery |
| Set Name | Code & Go Robot Mouse Activity Set |
| UPC | 747719859641 063025024109 063913309622 765023028317 |
| Unit Count | 1.00 Count |
P**N
Süper
Çocuklar için çok eğitici, firma da her konuda destek oluyor.
K**N
Teaches Logic and Analytical Puzzle Solving in a Fun Way
My 8 year-old daughter isn't into coding but she loves puzzles. This STEM Robot Mouse Code and Go puzzle game was a great way to get her to learn some basic, structured programming without even knowing she's doing it. This has become one of her favourite puzzle games. She has progressed from the initial mazes provided on the cards to her own devious creations, and that's where the real fun comes from - when she unlocks her imagination and challenges herself. She has added her own home-made set of obstacles and goals to work around. This STEM kit is of high quality production and comes with 16 green surface tiles, 3 tunnels, and a bunch of purple half-length walls that act as dividers (the box says 22, but we received more than that - I'm thinking it was a packaging error? I'm not complaining). There is a robot mouse which requires 3 AAA batteries (not included). The cheese wedge has a magnet in it that allows the mouse to "pick it up" and to annouce when it has achieved its goal. There are 10 large "maze" cards - each card contains two puzzles on it. Solutions are not provided but you don't need them - each puzzle is a series of logical steps. This is how difficulty scales: mazes require more steps (coding actions) as they progress. You are provided with a stack of "action" cards which you can use to "write" your program - your child lays out each step (move, turn, etc...) in a row. When they have completed the logic, they then program it into the mouse, and press go. The mouse then executes the logic and hopefully gets the cheese. There is usually more than one solution per maze, and that's part of the analysis process. All in all it's a good product that my daughter will have fun with for some time. She uses it about once a week; its not a daily toy and I think it would quickly lose its appeal if it was. The mouse can have problems running off the edge of the map or not doing a complete 90 degree turn, and small initial errors compound over larger maps and can be a bit frustrating. Also if you make one mistake while entering the actions into the mouse, you have no choice but to clear it and start all over again. These are minor issues though.
L**.
Diversión y aprendizaje
El juguete de robótica nos ha encantado en casa. Es un juego maravilloso para niños pequeños que combina diversión y aprendizaje de una manera muy intuitiva. Mi hijo tiene cuatro años y es totalmente adecuado para su edad. Desde el primer momento entendió la dinámica del juego y se sintió motivado a participar. El ratón robot permite trabajar habilidades espaciales, ya que los niños deben anticipar recorridos y orientarse en el tablero, además de potenciar la memoria de serie y la planificación cuando programan los movimientos paso a paso. Sin darse cuenta, están desarrollando pensamiento lógico y capacidad de resolución de problemas. Me gusta especialmente que tenga diferentes niveles de dificultad, lo que permite adaptarlo al ritmo del niño y que siga siendo interesante a medida que progresa. Podemos empezar con recorridos sencillos y poco a poco aumentar la complejidad, lo que mantiene su motivación intacta. Otro punto muy positivo es que funciona correctamente, responde bien a las órdenes y es resistente al uso diario. Además, es muy divertido compartir el juego con tu hijo: planificamos juntos los recorridos, pensamos estrategias y celebramos cuando consigue llegar a su objetivo. Se convierte en un momento de conexión y aprendizaje compartido. Sin duda, es un juguete educativo muy recomendable para niños a partir de 4 años y más que quieran iniciarse en la robótica y el pensamiento lógico de forma lúdica.
J**S
Spännande STEM utforskande
Vi leker flitigt här hemma med våra bottar (alla från samma företag). De står alla i barnets rum sedan han var 3 år och fungerar fortfarande 2 år senare felfritt fast än de använts flitigt.
N**O
the children like this
The condition of the product, bought second-hand, is acceptable.
Trustpilot
1 month ago
1 month ago