



🔥 Level up your RPG game with Final Fantasy X — where strategy meets epic storytelling! 🌟
Final Fantasy X for PlayStation 2 revolutionizes the RPG genre with its innovative Conditional Turn-Based Battle system, fully polygonal 3D world, and the Sphere Grid leveling mechanic that offers unparalleled character customization. Featuring immersive voice acting, stunning graphics, and a deeply emotional storyline, this game delivers over 40 hours of strategic gameplay and exploration in the vibrant world of Spira. A must-have classic for any serious gamer seeking a blend of tactical depth and narrative excellence.
| ASIN | B00005TNI6 |
| Best Sellers Rank | #11,148 in Video Games ( See Top 100 in Video Games ) #43 in PlayStation 2 Games |
| Compatible Video Game Console Models | Sony PlayStation 2 |
| Computer Platform | PlayStation 2 |
| Customer Reviews | 4.5 4.5 out of 5 stars (2,126) |
| Date First Available | October 2, 2001 |
| Global Trade Identification Number | 00662248901077 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.84 ounces |
| Item model number | 9805 |
| Language | English |
| Manufacturer | Square Enix |
| Product Dimensions | 5.43 x 0.59 x 7.54 inches; 3.84 ounces |
| Publication Date | September 8, 2006 |
| Rated | Teen |
| Release date | September 8, 2006 |
| Type of item | Video Game |
| UPC | 014445028055 662248901077 |
D**R
A good change in FF series
This game is simply addicting. Although the game play has changed dramatically from its predecessors in moving away from the "Active Time Battle" system, the battles are still incredibly enjoyable. I think it has made a more strategy type battle in having characters that are bettor suited for killing different enemies and not having a time limit to base your decisions. The comparisons to FF Tactics are correct in that the character turns do not have a time limit and an infinite amount of time can be used to reach the best decision, but that is really where the similarities end. The amount of tactics in FFX is limited to selecting the character to fight and very rarely are you able to move around the battlefield as in FF Tactics. I love the new method of leveling up by using the sphere grid because the player has much more control of what the character will develop into. I find it to be a pleasant middle ground between not having any say in how my skills or attributes will develop (FFIV) while not being as completely fluid as being able to change my characters skills constantly depending on the situation (FFVII). Granted instead of changing the skill of the characters to defeat enemies you will instead be switching characters in and out of battle constantly (you can change characters on their turn for someone currently not in the fight) to take advantage of their special skills. This leads to a very interesting battle system that I do enjoy, but am also a little irritated by having to constantly switch characters around to get everyone experience. Unless the characters are used in that fight they do not get experience to level up. Even if they attack and miss they count has having a turn and will get experience from the fight. I found myself having several characters early on really doing the vast amount of killing and getting most experience (Auron and Wakka) while others are really only needed in special situations (Yuna and Lulu) due to limited skill sets. To counteract this and level up all characters I found myself "wasting" turns with Yuna, Lulu, and Kimahri doing very little damage to none at all to keep the last enemy alive so everyone could get a chance to get experience from the fight. That really drove me crazy since I was wasting time to get them experience when I could have killed the enemies immediately with one hit from Auron, but unless I leveled them up they would never get useful and be able to take care of things on their own. I would have liked to see the characters all level up even if not used, perhaps to a lesser extent, like that seen in FFVII so I do not have to involve all the characters constantly if their special skills are not required. Either that or balance the enemies or characters better so some characters are not constantly needed in fights to always get experience when others are needed less frequently creating an imbalanced cast. It is certainly much more linear than what some people prefer in a RPG, but it really did not bother me so much since the story, from the beginning, was telling you of a journey from point A with a destination of point B. All the stuff in between makes the journey exciting and fun to be a part of, but with the story they tell, the linear nature could not have been avoided. I felt FFVII was just as linear with the constant objective ahead of you, even if you could travel to unnecessary locations. Even with all that gripe about switching in and out characters the battles were still very enjoyable and I absolutely loved the story. I will not ruin it with anything other than it hooks you and keeps you involved throughout since the objective is always known, but the reason for the objective changes. I truly liked all the characters, even though Wakka drove me crazy with his dogmatic drivel sometimes, and it keeps you invested in finding out what happens. This game is definitely one of the best games of any genre I have played. You can easily get 70hrs of game play with all the side quests in the game and the primary alone still takes up a hefty amount of time.
J**R
One of the Last Great FF Games
When FFX came out it blew people away. Nothing as cinematic or graphically impressive had been seen before. It pushed the PS2 to the limit. Even today, I am still amazed at how good they were able to make this game look 15 years ago. Despite people thinking the game is confusing, the story is rather straight forward when you pay attention to what is going on. There are flashbacks, some time travel, and a vague exposition that slowly reveals the plot. Nothing out of the ordinary for a Final Fantasy game. Even if you think the plot is weak - the graphics, gameplay, and soundtrack were amazing. This was the first voice acted FF game and it kind of showed, unfortunately. A lot of moments when the dialog was not in sync with the mouth movements, but that seems fair since this was Square Enix's first attempt. The voice actors are all very competent in their delivery and I don't mind any of the casting choices. The battle sequences are in the classic turn based style, which I miss very much. Can't stand Final Fantasy games trying to be an ARPG. The game's roots are in turn based action and I will never know whey they changed after 10. The soundtrack, I think, is some of Nobuo Uematsu's greatest work. Basically every track is catchy and sets the appropriate mood for the scene. The scope of the game really shows with the right song to accompany it. Lots of great tracks with Sutaki da ne, being a real power house. My only gripe with the game is that there is no traditional experience points to level. After every battle you get a some battle points and when you get enough you can add new spheres to the sphere grid. What is the sphere grid? It is basically a multi-directional grid that has nodes which can be filled with an appropriate sphere. Some nodes are health, agility, MP, or learning new abilities. The problem is that you will wish you could grind and get all your stats up, but maybe you only will have access to some MP and agility nodes. You get spheres after battles too, which are generally determined by your enemies you defeat. The best spheres (ability spheres which unlock new moves) are the rarest and only drop from certain monsters in certain areas. Once you find one, it is best to sit for a while and stack up as much as you can. You will always have tons of other spheres to spare, but it will seem you are always short on ability spheres. After a while you get used to the leveling system, so it is not even that awful just different and unfair sometimes. This game was amazing when it came out and is still amazing today. You can pick up the HD remaster on PS3 which comes with X-2 (fun game as well). The game really shines after a slight graphical face lift and breaths new life into the game. Pick it up for cheap either way. Always a great game.
T**O
Sinceramente nunca pensé encontrar este producto a este precio, por alguna razón es el único final fantasy que no he terminado (quitando los online) de la saga principal, solo me queda jugarlo y tal vez pedir la versión internacional de play 2, ya se que hay muchas versiones hd, pero jugarlo como originalmente estuvo concebido sera siempre la mejor opción. Es cierto es greates hits y la parte trasera del disco ya no es azul, pero viene con manual y funciona perfectamente, todo excelente, sin contratiempos la entrega.
R**A
Produto veio certinho e bem embalado. Funcionou perfeitamente.
C**R
Great game.
D**N
me encanta el juego simplemente recomiendo al vendedor y aquellosque quieran probarlo en la consola donde salio (ya existe el remaster pero por la nostalgia de jugarlo en el ps2) el modo de combate y los graficos que tiene son hermosos de lo mejor que llegue a ver en PS2
P**A
Não recomendo. Três jogos dos cinco que comprei veio nesse estado.
Trustpilot
3 weeks ago
2 weeks ago