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🔥 Survive, strategize, and feel every moment in the PS3’s ultimate post-pandemic saga!
The Last of Us is a PlayStation 3 exclusive survival-action game developed by Naughty Dog, blending stealth, combat, and exploration in a post-apocalyptic world. Featuring adaptive AI, dynamic stealth mechanics, and a deeply emotional story centered on Joel and Ellie, it delivers a genre-defining experience with stunning visuals and a haunting soundtrack. Praised for its narrative depth and gameplay innovation, it remains a must-play title for serious gamers seeking immersive storytelling and strategic gameplay.
| ASIN | B007CM0K86 |
| Best Sellers Rank | #20,929 in Video Games ( See Top 100 in Video Games ) #401 in PlayStation 3 Games |
| Compatible Video Game Console Models | Sony PlayStation 3, Sony PlayStation 3 Slim, Sony PlayStation 3 Super Slim |
| Computer Platform | PlayStation 3 |
| Customer Reviews | 4.7 4.7 out of 5 stars (5,514) |
| Date First Available | February 14, 2012 |
| Global Trade Identification Number | 00711719981749, 20711719816724 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.82 ounces |
| Item model number | 98174 |
| Language | English |
| Manufacturer | Sony Computer Entertainment |
| Number of Players | Player 1 Network Players 2-8 |
| Product Dimensions | 0.6 x 5.4 x 6.8 inches; 2.82 ounces |
| Publication Date | June 14, 2013 |
| Rated | Mature |
| Release date | June 14, 2013 |
| Type of item | Video Game |
| UPC | 707003230945 711719981749 |
I**T
The Renaissance of this video game era starts with Naughty Dog
From a guy who has been a die-hard XBOX, Halo, Gears of War, COD fanboy who went out his way to buy a PS3 just to play this game. There are already numerous reviews singing praises of the masterpiece that is The Last Of Us, but I felt it necessary to give my own account. Naughty Dog has, yet again, failed to disappoint with what is probably their best installment in the PS3's seven-year reign. When you STILL CONSTANTLY THINK about a video game FOR DAYS well after completing it, you know the GAME IS THAT GOOD! The Last of Us is a breath of fresh air in a time where video games seem to be depreciating. We are bombarded with so many titles each year that quality becomes overlooked. Gaming industries continuously shell out numerous sequels and spin-offs just to maximize profits and to "play it safe". This ideology dwarfs the ability to explore new ideas and concepts, hinders potential growth by taking risks, and just the overall enjoyment that comes with creating a video game. Naughty Dog challenged the status quo, dared to pursue ideas that were sensitive and controversial, and held true to their motto of developing great quality video games. Onto the review. The story line (and I know I'm about to get a lot of heat for this) is pretty lackluster. It is essentially the cliche plot line of most zombie apocalypse depictions out there (The Walking Dead, Dead Island, Resident Evil take your pick). Even though it is a fungal infection that decimates the human race, the premise is STILL ZOMBIES, and it comes at a bad time where we are in an era dominated by this concept. BUT what Naught Dog does well is there implementation of plot twists, which I have to applaud them for. Just as soon as you think you grasped onto what little hope there is in this god-forsaken world, it is immediately taken from you in split second. This emotional roller coaster has brought both joy, tears, and a whole myriad of mixed feelings that I have never felt in a video game. The gameplay, visuals, and soundtrack really make this game stand out. Gameplay mechanics enhance the tension and grit since you can't really go with the typical guns-blazing approach as well as add context to the story line. The atmosphere, lighting, and other effects really draw you into the game and represents the dichotomy of a visually beautiful world where life is very dark and grim. The soundtrack by Gustavo Santaolalla really adds life to this game. Although the music is quite sparse, it really fits the mood when cued, especially during the cutscenes. However, what really drew me into this world is the character development. The story centers on Joel, a veteran survivor that has lived in both worlds who has seemed to have lost faith in humanity from being plagued by his troubled past, and Ellie, a young girl who was born into this desolation and grew up with a different set of morals. The dialogue exchange between the two make for the some of the best moments in this game. As the game progress, you really notice how each of them start changing dynamically after certain ordeals that have encountered. I never thought that this narrative component was even possible in video games, but Neil Druckmann proved me wrong. Character development in this game simply eclipses all other elements of this game and is probably this game's best selling point in my opinion. I have never felt so closely attached to these fictional characters, more so that in any movie, television series, or book that I have experienced. As far as I can see it, this evolution of characters in a story is only rivaled by that of Breaking Bad and Game of Thrones. It certainly has been a while since I have played a gaming this great. Naughty Dog has set the bar so high that other developers don't even come close to reaching its benchmark. I highly recommend this game to everyone who has grown tired with the usual, want to try something new, and find story and character development really appealing.
N**.
OMG!!!
I have never played a video game that has made me have so many, many emotions from one game, OMG!!! If you have not heard of this game, than you obviously live under a rock (deep under) All the video game critics and players alike have already named this "2013`s Game of The Year" and best game ever made, with very good reason, It is an A-List game and it is that damn good. The graphics is the best i have ever seen on the PS3, the level of detail is absolutely amazing (no attention to detail has been missed, not one. The characters expressions are so realistic you won`t believe it and the acting is so real and good (spoken words match the mouth movements perfectly) you can`t help but take whats being said as totally real and feel it just like in real life. I won`t giveaway any spoilers, just a brief rundown, the US has fallen into chaos because of a virus (a post-pandemic world, my great fear for the real world) and you can only do your best to survive by any means necessary (i do mean any). The story is based around a very weathered adult Joel and teenage Ellie. The relationship once they meet, grows over time and becomes like father and daughter (there is a very good reason why Joel grows to love and protect Ellie, she is no slouch at protecting herself) she reminds Joel of someone he once new) you don`t control Ellie, only Joel. The story plays out like a movie and trust me you can`t help but feel like you are starring in it (the immersion of the game is so real, you won`t want to stop playing, i cried, (yes, a big old man like me) cheered, got terribly angry, i laughed, scared like crazy (the virus mutated some humans into these things, i won`t say what they are, but scary as h_ ll and if not careful, you `ll die) sometime i don`t know who is scarier or who is worst the mutated things or other humans trying to survive. You must be willing to do things you would never do, unless you were in this situation, some are extremely brutal and heartless. The game is so real and good, you can`t help having multilevel emotions, but the one good and pure thing is the relationship between Joel and Ellie and it makes it all worth going thru and you will want to help them survive and see the ending of this extremely good and intense game or do i mean movie. I never really played too many action games (simulations and strategy are my true love) and the reason is, because i am not very good at playing them, however the developers (Naughty Dog) really put their life and blood into this game (OMG!!!) If you are not good at action games, just put the difficulty on easy and no it does not take anything from this game, just allows a novice to truly enjoy a wonderful and beautifully made A-List quality game, please trust me on this, please. Naughty Dog, has more than set the bar for any future video games by any developer/publisher in the future and Naughty Dog, has also proven that they are the premiere, top shelf, A-List game developer and publisher of 2013. They are the absolute best right now and i look forward hopefully to The Last of Us 2 on PS4, my fingers are crossed. I also look forward to any future games they may develop. You owe it to yourself to play this game. I do recommend this game, it is truly worth the money for your entertainment. Not for children. Thank You
A**R
The Next Level
The Last of Us is truly gaming on another level. The story is immersive, the world is beautiful, the characters are consistent, and the action is fluid. I bought my PS3 because of this game (while there were several games that interested me, none of those convinced me to get the system) and I don't feel like a penny was wasted. Now I'll go a bit more in depth... Story: The story of The Last of Us is truly impressive. It seems that at every step of the game, Naughty Dog perfectly toes the line between cliché and original. While this is indeed a fairly standard game in the sense of it being a post-apocalyptic survival, the meat of the story is so spot on that it usually feels like something completely new. More about story will be mentioned along with the characters. World: If there is a consensus on anything involving this game, it is the graphics. The Last of Us pushes console gaming graphics up a notch. I got a thrill of amazement when I was walking around Colorado, panned my camera, and saw the Rocky Mountains in the distance. There is no manner of skimping on the small things either. I almost feel bad for the team at Naughty Dog tasked with putting together the hundreds, if not thousands, of minor news clippings, letters, and posters that litter the world and add to the immersiveness of this game. Characters: In my opinion, no game can be great without strong characters. It is on this point that I believe The Last of Us elevated itself to another level. The dynamic between Joel and Ellie is never once compromised. Joel, jaded and gruff, is bitter toward yet attached to Ellie for reasons that I won't spoil. Ellie, curious and brash, is awed at the world at large yet carries her own pain, the cause of which is one of the last things revealed in the game. All of this meshes in a way that makes their relationship strong yet complicated throughout. Just about every other character introduced throughout bears a similar three-dimensionality that I'll leave for those who haven't played to discover for themselves. Action: A few people were disappointed with the action element of the game, believing that the trailers indicated something more versatile, which would allow for a massive assortment of options in each conflict. I too was under that impression prior to release. However, I was not disappointed by the action. The amount of ammo available was always just right for getting through a situation, so long as you didn't squander opportunities. Stealth was an option in nearly every circumstance (though I'm terrible at stealth and tend to tip my hand halfway through an encounter). There were a few moments of uniqueness, most notably a moment when you are upside down and a sniping sequence, which kept the gameplay fresh when it might otherwise have been repetitive. The Last of Us is not a perfect game. It has its minor failings. It occasionally bugged me that my allies could be out in the open with no danger to themselves whereas if I poked my head out, I'd immediately be riddled with bullets or having my head torn off by an Infected. Still, while there were those miniscule issues, Naughty Dog clearly put every ounce of its resources into constructing a game of near perfection that will likely stand as the pinnacle of gaming for years to come.
A**R
Finding a way through, when the whole world is out to get you
Story: The Last of Us starts out giving us a glimpse into the pre-apocalyptic life of Joel, the games main character. You experience the frightening and strange happenings going on around them for the first time, just as they are. The beginning is more intense than I had anticipated, and plays out like a Hollywood movie on your screen. After some shocking moments, you find yourself playing Joel's character, some years into the future. Unlike the younger Joel you started out as in the beginning, you are graying a bit, and your face and clothes portray the hard life you've been living the last few years. The world you live in has gone from every-day normal, to now just trying to survive. A mysterious pandemic had hit and is infecting people randomly, driving them crazy. Those that are infected act as though they are living zombies, attacking, clawing and gnashing at every living thing they come across. The longer they remain infected, the more dangerous they become. While a regular infected person can be taken down semi-easily, once they have been infected so long they mutate into a "clicker", and are even more vicious. Once a clicker has their hands on you, you're dead. Your only defense is that they have been infected so long that they can no longer see, as their head and eyes have mutated into a twisted shape. But they see movement with sound, so you must be stealthy as well as learning how to fight them. You now live life in a quarantined section of the city. The government and military controls everything, including who lives and dies. Everyone left is hungry due to a lack of food, and is subject to random checks constantly to see if they have been infected. You're not alone in this twisted new world, having a friend named Tess. You and she work on surviving together. The two of you find yourselves on a mission to get back some supplies stolen from you. To do so, you must help a local rebel group called The Fireflies. They want you to smuggle a Ellie, a 14 year old girl out of the city. At first you assume Ellie is related to someone important or in power, and has someone pulling strings to help her escape. However as the game plays out, you discover there's far more to her story. The journey to get her to safety is a long one and you are confronted with endless enemies along the way. Gameplay: The manner in which the characters socialize, travel and work together in The Last of Us is very reminiscent of the game play in the Uncharted series. The goal to escape the military controlled containment/quarantine areas plays out similar to that in Infamous, and the journey and collection of supplies without the ability to regenerate health on your own is similar to the less known PS3 game, I Am Alive. The Last of Us has some aspects of it that remind me of the very best parts of some of these other great games, but it is still is very much a unique game in itself. Exploring the all the areas in the game is necessary to find enough supplies to survive. Your health does not regenerate on its own. You need medical supply kits to improve your condition. Bullets are also in short supply. It resembles real life, in that you only have so many and there's not full clips lying around every 3 feet for you to resupply. You will be in situations where you might only have 4 bullets, and there are 6 enemies. You make all sorts of decisions throughout every step of the game on how to proceed. In addition, enemies don't got down with just one shot. You might use an entire clip on one enemy, and then you'll find that you've alerted several more to your location from the noise. To survive, you need to use a lot of stealth and learn how to take enemies down by sneaking up behind them. You will collect anything you can find around you, and turn it into something you can use. Also, weapons don't last you forever. They break down and become unusable, forcing you to find or make another. Graphics: The military controlled parts of the city you start out in are dirty and have fallen into disrepair. Everyone there is just trying to coexist, working on staying alive and out of the way of any soldiers. Just outside of the controlled zones is an area where some residents venture out to, risking their lives since it is occupied by the zombie like infected people. The farther out you travel, the more visually amazing the environment is to look at. The city has long since been abandoned, and is left with building toppled over and rivers running through the streets. Beautiful foliage grows over once dirty city buildings, and the air itself is clearer. There are times in the game where everything is bright, beautiful and covered in sunshine. Then there are times when you're in complete darkness, with no light to see anything, except that which comes from the beam of your flashlight, shining down on piles of mangled bodies, while you hide from monsters all around you. Inside the buildings are the most ominous of foes, the clickers. Throughout the game your life is constantly threatened by all three of these groups (military, infected and clickers), and you find very few allies along the way. Conclusion: The Last of Us is a must-play game for PS3 owners. There is so much more to the game than I've mentioned, but going into further details could give away some of the amazing and shocking moments in the story. The game can be played in several modes, Easy, Normal, Hard and Survivor. There is so much to see and explore, and so many ways in which you can confront enemies (slow and stealthy, or not), that the playing time from the beginning to the end of the game will vary quite a bit from person to person. There are definitely moments when you will startled and be caught off guard, or find yourself practically holding your own breath, hoping the bloodthirsty and animalistic clickers don't see you hiding just around the corner. From beginning to end in this game, everything is out to get you. It's an intense game, with a great story, lots of emotion and an amazing world to go through and explore. Just when you think you've got the game all figured out, you're really just beginning.
G**L
Love/Hate Relationship
You can't swing a melee weapon while searching for PS3 games on Amazon without this game popping up, so I read some reviews to see what the big deal was. To begin with, I'm not a gamer at all. I'm one of that rare breed that loves the Xbox Kinect and Wii, i.e. motion control games. I've always thought joysticks with 20 buttons were ridiculously complicated and never bothered to learn how to use them. But the reviews for this game, about what a cinematic and beautiful storyline it had, made it irresistible, so I bought it. I was thoroughly caught off guard that the story punched me in the gut enough to shed a few tears before the opening credits even rolled. That's when I knew I had to finish it. I'm about halfway through now, and I have such mixed feelings. It's so intense, so stressful, I can only play for a few hours at a time because by then my hands are literally shaking with the stress. I'm playing on easy, with occasional trips to the internet for hints. I'm perfectly okay with that, because for someone with as little experience as I have, it's still plenty challenging. I can't say I enjoy playing it in the purest sense of the word, but I'm determined to finish it. I could just watch walk-throughs on YouTube, but I have to admit I do get a great sense of accomplishment as I continue to make progress, and find myself reminiscing throughout the day about a particularly good kill I made (my friend suggested "there's no shame in inviting an experienced player over to get you through the tough parts." Which I wouldn't mind doing if I had someone like that I could call, but as I stated, I do feel inexplicably proud to conquer the tough parts myself, it makes me feel like a really competent bad-ass. Guess I'm starting to see the allure of career video gaming). Again, I don't have any other FPS games to compare it to, but I do like how the game seems to allow several solutions to every problem and lets you "think outside the box" from time to time (for instance, I was having a heck of a time very early on in a subway that was overrun with infected, could not get through it after multiple, multiple attempts, even after finding several solutions online. So I came up with my own solution: I took out one infected that was guarding the escape ladder (but I knew there were lots of goodies scattered throughout the place). Climbed the ladder and was able to calmly snipe all the zombies one by one, then go treasure hunting at my leisure (was also very good opportunity for weapons training, as I have no experience with using guns in or out of video games)). This next section is for people like me who don't really know much about FPS games (hence this advice might apply to all FPS games for all I know, so please don't say "duh, all games do this"): The joystick has become second nature to me by now (although for the first 1/4 of the game I needed a cheat sheet to remember the special functions like the see-through-walls radar or how to craft bombs and health kits). One thing I was pretty slow on the uptake about is hunting for supplies (which is my favorite part). A) You have to check literally every corner. They hide in as unlikely a place as a clump of overgrown weeds or a heap of garbage, and the little floating icon that alerts you doesn't pop up until you come within a foot of it. B) No matter how urgently your companions are demanding you get moving, unless you're actively under attack, they'll wait for you while you search. I don't know how much stuff I missed on the first few levels before I realized these things. And it's a bit annoying how it's usually impossible to backtrack, even after clearing all the threats behind you. Threats: Just like in Walking Dead, the humans are more deadly and less predictable than the infected. In fact, at my current point now, I long for some zombies because I've fought only humans for so long. Save points: I would say don't bother manually saving, because the game brings you back to its own save point anyway. For instance, I spent a very nerve-wracking half hour or so taking out an entire warehouse full of guys, then a more enjoyable 15 minutes treasure hunting. Decided to call it quits, then when I eventually resumed and loaded my game, I found myself back to the moment immediately after the battle with all my goodies still needing to be collected. Guess that's better than putting me back to the beginning of the fight, but still... In summary, and with nothing to compare it to, game play is easy to adapt to (if I can do it, I think anyone can). It is very atmospheric without being too terribly creepy (however, definitely not a good game for young kids. The killing is quite brutal and realistic). I dread finishing it because I suspect a less than happy ending, but I can't wait to finish because I don't really enjoy playing it (too tense!) Final update: I finished it. I can't believe it. This is the first game like this I actually finished. I sat through every second of the credits in disbelief. I'd call the ending (with nothing to compare it to) fairly satisfying (SPOILER ALERT: My coworker warned me "everything you've done in the game will be for nothing," which I thought was a bit unfair. I won't elaborate, but it was a vague enough description to not spoil me.) I'm selling it immediately, because I don't feel the slightest urge to try again on a higher difficulty. Really glad I stuck through it though.
R**R
Video Gaming at its Finest
Harken back to a great book you've consumed, mesmerized by the story, intent on finding out the characters' fates. Yet, in so doing you sadly realized fates led to closure and that you would have to let go of that world. That experience was the Last of Us for me. Even several days after finishing the game, I think about that world and the beautifully crafted characters. I also can't stop thinking about the game's implications for the world in which we live. Without spoiling too much, I will just say that the game goes to dark and desolate places, which compels you to think about the nature of humankind, probably along the lines of Heart of Darkness (Apocalypse Now) or No Country for Old Men. The social issues explored within this game could easily provide some intellectual fodder for a college humanities course. The game itself has myriad standout traits. For one, the voice-acting and facial work are astounding. Second, the environments are beautifully crafted and I felt extremely immersed in a post-apocalyptic world. I could go on and on about other strong features, but I'll just finish by saying that the story was masterful. In no other video game I've played in my 30 years of doing so have I experienced such strong writing. The experience is like when you've seen a really great movie and only days later it hits you, 'Ohhhhhhhh, that was what she meant by...' and you realize how deftly and subtly the writers scripted each element. Now, I've read criticism of the game and I would like to address my take on some of those issues. Some folks complain that some elements were unrealistic in a game that obviously took great care to provide as much realism as possible. For instance, your allies will hide in view of the enemy and yet the enemy is not alerted by their presence. I've also read that people think the AI is not the brightest. The thrust of those types of complaints is that it takes one out of the immersion. Ok, fair enough, but I truly feel like such arguments are nitpicky and only mentioned because the game approaches near perfection otherwise. As well, some folks have complained about some glitches, such as getting trapped or the dreaded "black screen" during videos. Those are indeed valid concerns and took just a tad of the polish off an otherwise brilliant experience. My black screen experience occurred during the very last movie, but while I was upset, I was so moved by the rest of the game that I was able to move one and check it out on Youtube. One last criticism I would like to pass on is that of the linearity of the game, I think comparing it to the likes of Grand Theft Auto or Red Dead Redemption (RDR). I suppose a more open world would have been nice, but I truly think it could have taken away from the game's quality. In my opinion, in the Last of Us you're supposed to experience the story of Joel and Ellie from a third-person point-of-view, not actually "become" those characters as you would in RDR. That separation between self and character might have been blurred, had Last of Us introduced too many elements of openness. That being said, there is indeed an amazing game to be made that incorporates the Last of Us world with a more open, non-linear scheme. All in all, while the game is not perfect, I can't think of one game that is. I'll just end by saying that this is one of the best video games I've ever experienced.
A**C
Endure and Survive
This game singlehandedly glued me back to my PS3. So far, the great games of 2013 like Tomb Raider and Bioshock Infinite found its way into my Steam library on my PC, but exclusives like The Last of Us is what keeps me going back to my PS3. This new release from Naughty Dog features mind-blowing graphics that somehow took advantage of the PS3's dated hardware and provides smooth performance and framerates without any screen tearing. The storytelling and characters was done so freakin' perfectly, I don't even know where to start. Some characters, like Ellie, I just adored, while I truly despised the military and the hunters. More importantly, the actual relationships that develop between characters left me captivated with Naughty Dog's ability to portray characters reacting and cooperating with one another during moments of extreme crisis. At no point throughout the entire 15+ hour campaign did my interest in the characters diminish. In fact, the pacing of the story was so flawless, I actually grew more and more interested in the characters as I progressed further into the game. The voice acting had the quality of a high budget Hollywood film, and cut scenes featured lifelike animations, giving me the impression that I was watching a movie. I'm not sure if The Last of Us has the best story *ever* in a video game. CD Projekt's The Witcher franchise or Bioware's Mass Effect series have impressed me more with their incredible background stories and game worlds, but no game can compete with The Last of Us' cinematic presentation of its story and character development. The Last of Us features a hybrid formula of gameplay with new creative ideas in addition to some old gaming elements that I've missed from classic games. In The Last of Us, you won't regenerate your health over time like you normally would in other shooting games, and the various gadgets that you can craft allows you to use your imagination when engaging a group of hostiles. You could stealth kill a couple enemies, bait the rest into a confined area from the sound of a tossed bottle and have a nail bomb waiting to greet them. Or perhaps you're low on supplies and will have to manage by tossing that bottle at an enemy and race towards your dazed target to use him as a human shield while gunning down the rest of your foes. The Last of Us offers incredible replay value with its new game plus feature. There are around 10 upgradable weapons, 7 different skills and a dozen training manuals that carry over into NG+. You'll feel like a juggernaut once everything's maxed out and will have a ton of fun adventuring through future playthroughs with all your previous equipment and collectibles. The Last of Us features the best gameplay Naughty Dog has offered yet. Naughty Dog has no limits when it comes to creativity. The Last of Us will have other developers quaking at the prospect to match the quality of this masterpiece. I had very high and unrealistic expectations for this new release, and I *still* got what I expected and more. The Last of Us induced emotional reactions from me that few Hollywood movies have accomplished. The Witcher 2 will most likely remain as my favorite game of all time, but I've never been immersed into a video game this much since The Witcher 2's release back in mid-2011. From a climactic cut scene making me shed a tear to laughing at Ellie's silly joke book, The Last of Us has given me an unforgettable gaming experience and won me over for game of the year for 2013. This was, by far, the most gratifying 60 dollars I've spent in a long, long time.
R**E
A mature gamer's dream come true! (Spoiler Free)
I like Naughty Dog, a lot. They seem to be the only developers to understand that the gaming world does not only comprise of teenagers and hardcore gamers, and that the gaming audience is much broader - often people like me who take time out from our usual lives to get the best entertainment possible whether it be movies, concerts, sports or video games. It is unfortunate that the term 'gamers' has become associated with a minority of people who find time to comment/criticize each gaming thread, article and video out there and apparently have time to spend 50+ hours on each game and play it multiple times. Most people I know who play video games do not have time to play every game that comes out. Most of us don't even finish all games we start. So it is critical for Game Developers to keep in mind that they are not only competing against other games, but also other forms of entertainment. This also includes plethora of mobile and tablet games (although I'm not a big fan). Naughty Dog seems to get this. I stayed home for majority of this weekend (a very nice summer weekend) playing The Last of Us and I really think it was the best possible thing I could have done. Having played Uncharted 2 & 3 (which I will refer to a few times), I had high expectations from Naughty Dog and was waiting to play The Last of Us for some time now. So I pre-ordered it here. When I started the game on Friday and couldn't put my controller down for next 3 hours, I knew that I was going to spend the weekend on the couch. The Last of us is a mature gamer's dream come true. In my early teens I used to spend a lot more time playing video games than I do now but in few years I got tired of the typical 'formula games' - run, jump, duck, shoot, usually coupled with a very superficial story - you are the protagonist who some how saves the day or the future. And even though previousl Naughty Dog games, like Uncharted, did stick to the same formula, they just did everything so well that it didn't feel out of place at any point. The last of us takes it to the next level. I can definitely say that I haven't played any game in my life that will linger in my memory longer than The last of us. It's a lesson to other gaming developers out there; lesson that you don't have to stick to a formula to make a great game, that you can dare to be different and still be brilliant. This game may not appeal to trigger fingers or people who want to dwell inside a game forever, but to the rest of us this was the miracle that gaming industry was missing. I will go over some aspects of the game now: 1. Graphics 10/10: The best you will find in PS3. Very similar to uncharted 3, perhaps a little better. As opposed to uncharted, there are a lot of dark areas in the game which reduce the visibility. I think it adds to the overall atmosphere of the game. Naughty Dog seems to have found their way when it comes to motion/performance capturing. The cut scenes are some of the best you will find in any video game. 2. Sound 10/10: Some of the best you will find in any game. Again, it goes along really nicely with the theme of the game. I would say overall the score in the game is minimalist which fits perfectly. The voice actings are superb just like with Uncharted. 3. Gameplay 10/10: The gameplay complements the plot extremely well. I know some people have complaints here but any other style of gameplay like platform puzzle style in uncharted or run and gun would have contradicted the theme of the game. Everything you do in the game feels realistic and never undermines the plot of the game. It doesn't let you forget that you are in a bleak world and that the future is uncertain. Very mature game design, kudos to Naughty Dog for daring to be original. 4. Plot 10/10: The plot is the heart and soul of The Last of Us. I won't get into details because there are countless reviews and discussions online which you can find easily and read through but nothing you read is going to prepare you for the experience. I will say this though. The Last of Us will touch you in a way that perhaps no game has before. It will have a lasting impression. There will be times when you put your controller down and take a moment to swallow what just happened. The game is very, very emotional. And after you finish it, you will be glad that you played it. Overall 10/10. Some stories are best conveyed through books, some through songs, some through videos. The last of us is a story that's best conveyed through playing it and I don't think it could have been any better any other way. This is the kind of leap that I want to see other developers take - to convey their art, their imagination and ideas through gaming and not just make games based on previously established formulas. This game is a must play game for PS3 owners and perhaps the last great game on PS3. I would even go as far as saying that it's worth buying a PS3 for, even in its dying stages (used maybe or wait to see if they release this on ps4), just to play this game (in fact all Naughty Dog games). Is it for everyone? Perhaps not. But you probably know by now if this game is for you or not. You won't be disappointed!
Y**N
Great story, great gameplay.
Trophies and stats are a little buggy and I haven't tried multiplayer yet but the single player campaign is amazing and should be in every gamer's library.
A**U
One of the best games ever made
Naughty Dogs pushed the limits of PS3 in any possible way They have achieved an exceptional target, that no other game studio could have acquired The game is awesome If you live Uncharted series, then you should have this too P.S - If you have PS4, then spend some extra money and buy it in PS4. Latest patch has given the ability to play this game in HDR in PS4 and game also runs in native 1080p @ 60FPS, compared to 720p @ 30FPS That said, it still looks exceptionally great in PS3 The best game in PS3, graphics wise
C**N
genial
genial
A**R
10/10
Produto envolto com ótima proteção, chegada rápida, antes do prazo. Qualidade do produto por mais que fosse já utilizado por terceiros, está ótimo!
B**A
Parfait
Le colis a été bien reçu, dans les délais indiqué. Le jeu marche parfaitement bien et est à bas prix par rapport à la version française. (pour le premier lancement,mettez la console en anglais.) je recommande
Trustpilot
1 month ago
2 months ago