---
product_id: 67002006
title: "Academy Games | 1775 Rebellion | Board Game | Ages 14 And Up | 2-4 Players | English Version"
brand: "academy games"
price: "39732 som"
currency: KGS
in_stock: true
reviews_count: 7
category: "Academy Games"
url: https://www.desertcart.kg/products/67002006-academy-games-1775-rebellion-board-game-ages-14-and-up
store_origin: KG
region: Kyrgyzstan
---

# 60-120 min playtime Custom faction dice Wooden army cubes Academy Games | 1775 Rebellion | Board Game | Ages 14 And Up | 2-4 Players | English Version

**Brand:** academy games
**Price:** 39732 som
**Availability:** ✅ In Stock

## Summary

> 🎯 Command history. Outsmart rivals. Own the rebellion.

## Quick Answers

- **What is this?** Academy Games | 1775 Rebellion | Board Game | Ages 14 And Up | 2-4 Players | English Version by academy games
- **How much does it cost?** 39732 som with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.kg](https://www.desertcart.kg/products/67002006-academy-games-1775-rebellion-board-game-ages-14-and-up)

## Best For

- academy games enthusiasts

## Why This Product

- Trusted academy games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Unique Faction Mechanics:** Each faction has distinct dice and abilities for deep strategic variety.
- • **Dynamic Multiplayer Action:** Engage 2-4 players in fast-paced, cooperative and competitive gameplay.
- • **Immersive Historical Strategy:** Step into 1775 and command iconic factions shaping America’s fate.
- • **Replayability with Fog of War:** Card-driven system ensures no two games are the same, keeping every session fresh.
- • **Beautifully Crafted Components:** Large illustrated board, custom dice, and wooden cubes elevate your gaming experience.

## Overview

1775 Rebellion is a 2-4 player historical strategy board game set during the American Revolution. Featuring 60-120 minute gameplay, it includes a richly illustrated board, custom dice for each faction, and wooden army cubes. The card-driven mechanics introduce fog of war and strategic depth, making every game unique. Perfect for ages 14+, it blends accessible rules with complex decision-making, delivering an immersive and replayable experience for history buffs and strategy enthusiasts alike.

## Description

1775 Rebellion Step back in time to 1775, a pivotal moment in history, as tensions escalate between the American colonies and Great Britain. In this immersive multiplayer game, players take on the roles of various factions, from British Redcoats to American Patriots, and strategize to shape the fate of the Americas. Now you and your friends command the armies of the British Redcoats, English Loyalists, German Hessians, American Regulars, Patriots, French Regulars, and Native Americans to decide the fate of the Americas. Players from each faction cooperate to gain control of key towns and forts. Share the fun in this light and fast-paced multiplayer game!

Review: Fantastic game. - I bought this after trying a friends Viking variant from the same firm. Firstly, there is a whole heap of components in the box, but what ever you do, don't be put off by them all. What you have here is a very easy to learn and extremely fun game that really makes you think before you make a move on your turn. A great combination of simple rules, but fairly deep game play that forces you to make hard decisions. You will never be able to do every thing you want and will have to make ruthless choices along the way to beating your opponent. The South for example looks easy to take and at certain times in the game and under certain circumstances it might be. But you run the risk of not putting as much troops into key area's around New York and Boston which are a vital and prove to be a meat grinder as a result. Due to the card system, there is a certain fog or war element to this that works beautifully and you will learn to use the cards in combinations to their best effect. The battle dice are genius and make battles instantly accessible. There is no need to be constantly be looking through charts to see what the results are and different factions have their own dice which are better or worse making the various factions important in their own right. Talking of the factions. I did think that I would favour the British loyalists over the Continental army being British myself. However, this game really draws you in regardless of who you use. Any thoughts on that front went straight out of the window. Having played this numerous times, I would say I enjoy using either the British or Continental forces equally. Also there is a large number of Native American tribes both sides can try to enrol into the fight for them. Ignore them at your peril. How they function again is genius. They won't fight each other and very sensibly will go back to their own business if not currently recruited by some warmongering White skins. Throw in the French who have turned up to spoil a British victory by sending professional troops to assist the Continental army, and German Hessians keen to earn their money aiding the British, then you have not only got some really characterful factions, but a game that is very true to history. Due to the card system, no two games are the same and this means you could play this numerous times before it might get a bit repetitive. Then there are also the scenario variants for different years you can get your teeth into which means you will be using different cards you don't put into the decks in the main game. (Don't worry you get these other cards in with the main game and the rules are all in there also.) My wife loves this which surprised me as she avoids war games in general. I can not recommend this game enough.
Review: Five Stars - The best on the market

## Features

- 1775 Rebellion is the second title in the Birth of America series after 1812 - The Invasion of Canada.
- Great historical strategy game
- 60–120 minutes playing time
- 1775: Rebellion includes beautifully illustrated components, such as a large game board depicting the eastern colonies, custom dice, and wooden army cubes.
- Suitable for age above 10 years
- 2-4 Players, 1-2 Hours, 10+
- Takes about 90 minutes to play

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00F3CT6YG |
| Assembly Required | No |
| Batteries Required? | No |
| Batteries included? | No |
| Best Sellers Rank | 352,465 in Toys & Games ( See Top 100 in Toys & Games ) 8,293 in Board Games (Toys & Games) |
| Colour | Multicolor |
| Customer Reviews | 4.6 4.6 out of 5 stars (125) |
| Date First Available | 10 Sept. 2013 |
| Educational Objective(s) | Historical understanding, strategic planning, decision-making |
| Item model number | ACA05375 |
| Language | English |
| Manufacturer recommended age | 0 - 8 years |
| Material Type(s) | Cardstock |
| Number of Game Players | Spieleranzahl: 2-4 |
| Product Dimensions | 34.29 x 24.77 x 7.62 cm; 1.59 kg |
| Release date | 10 Aug. 2017 |
| Remote Control Included? | No |
| tech_spec_battery_description_toys | False |

## Product Details

- **Brand:** Academy Games
- **Genre:** Action & dexterity
- **Material:** Cardstock
- **Number of players:** Spieleranzahl: 2-4
- **Theme:** Military

## Images

![Academy Games | 1775 Rebellion | Board Game | Ages 14 And Up | 2-4 Players | English Version - Image 1](https://m.media-amazon.com/images/I/A1teTBkoDPL.jpg)

## Questions & Answers

**Q: It seems like there's 5000 games that are basically a board with cubes on it. What makes this one stand above the rest (or most?)**
A: You're statement suggests that you are new to designer board games. Much like there are thousands of movies thay are just moving pictures with dialogue and music attached the ones that stand out for each person differ (do you like action drama comedy etc..). Same applies for the recently exploded realm of baord gaming. If you're new to the hobby I would suggest subbing to some youtube channels (the dice tower, watch it played) or checking out the site Shut Up and Sit Down. All of which have articles or videos that serve as excellent orientations to the hobby as, just like tastes in cinema, tastes in board games will differ and the selection available now is dizzying. Now to more directly answer your question. 1775 is a great intro into what are commonly called "war games" amongst hobbyists. Think risk, but each faction is made unique in its play style by custom dice that make specific tactics more successful for some factions over others. Academy games (the producers of 1775) have a great reputation for historic accuracy and producing games that could also be used as a teaching tool. The history comes through event cards that correlate to the history of the revolutionary war. If this sounds interesring to you then there are few other games by Acedemy games in this style in whats callwd the birth of america series. Hope this was helpful. Game on!

**Q: Does Academy games plan to release a Civil War game love 1775 ?**
A: We are working on a Civil War 1861-65 game. But first we are finishing the following games in this series: "Fall of Rome - The Punic Wars" (yes, it will have elephants) and "Vietnam" .

**Q: In 1775 game can all units move one space or only ones using movement card ?**
A: Hello!  You select a certain number of army groups to move when you play a movement card as specified by that card.  For example, Continental Army movement card 02 specifies you can move up to 4 different army groups one space each.  This means you would create army groups using the rules specified on pg 3 of the rule book, then you could move up to 4 of those groups one space each.  Not all units can move one space using a movement card, only those organized into the army groups you plan to move with the movement card that is played. Thank you! -Academy Games Team

**Q: How is this compared to "a Few Acres of Snow" ?**
A: Not really in the same category. This is mostly just some random dice rolling/risk like. It's not really a heavy game. Few Acres of snow is very strategy driven and can be unforgiven if you make mistakes.FAoS is essentially a deck building mixed with some map area control. 1775 I would say is essentially some initial cube placement, mixed with luck. Thematically both I think feel revolutionary war. I wouldn't say they are really great games to teach the Revolutionary war other than some geography. Neither one is close to being as in depth as perhaps a GMT level game. Hope that helps. Check out boardgamegeek for much better reviews than this.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Fantastic game.
*by J***Y on 26 August 2019*

I bought this after trying a friends Viking variant from the same firm. Firstly, there is a whole heap of components in the box, but what ever you do, don't be put off by them all. What you have here is a very easy to learn and extremely fun game that really makes you think before you make a move on your turn. A great combination of simple rules, but fairly deep game play that forces you to make hard decisions. You will never be able to do every thing you want and will have to make ruthless choices along the way to beating your opponent. The South for example looks easy to take and at certain times in the game and under certain circumstances it might be. But you run the risk of not putting as much troops into key area's around New York and Boston which are a vital and prove to be a meat grinder as a result. Due to the card system, there is a certain fog or war element to this that works beautifully and you will learn to use the cards in combinations to their best effect. The battle dice are genius and make battles instantly accessible. There is no need to be constantly be looking through charts to see what the results are and different factions have their own dice which are better or worse making the various factions important in their own right. Talking of the factions. I did think that I would favour the British loyalists over the Continental army being British myself. However, this game really draws you in regardless of who you use. Any thoughts on that front went straight out of the window. Having played this numerous times, I would say I enjoy using either the British or Continental forces equally. Also there is a large number of Native American tribes both sides can try to enrol into the fight for them. Ignore them at your peril. How they function again is genius. They won't fight each other and very sensibly will go back to their own business if not currently recruited by some warmongering White skins. Throw in the French who have turned up to spoil a British victory by sending professional troops to assist the Continental army, and German Hessians keen to earn their money aiding the British, then you have not only got some really characterful factions, but a game that is very true to history. Due to the card system, no two games are the same and this means you could play this numerous times before it might get a bit repetitive. Then there are also the scenario variants for different years you can get your teeth into which means you will be using different cards you don't put into the decks in the main game. (Don't worry you get these other cards in with the main game and the rules are all in there also.) My wife loves this which surprised me as she avoids war games in general. I can not recommend this game enough.

### ⭐⭐⭐⭐⭐ Five Stars
*by M***N on 26 May 2016*

The best on the market

### ⭐⭐⭐⭐⭐ Review
*by X***0 on 26 July 2018*

Another great wargame from Academy Games. It has a light-weight rule set, yet it is a surprisingly rich and fun gaming experience. You can teach someone how to play this game in just 10 minutes, yet it will provide hours of entertainment - and you'll learn about the birth of the American Revolution.

## Frequently Bought Together

- Academy Games | 1775 Rebellion The American Revolution | Board Game | 2 to 4 Players | 60 to 120 Minutes
- Academy Games 1812: The Invasion of Canada
- Academy Games | 878 Vikings Invasion of England 2nd Edition | Board Game | 2 to 4 Players

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*Product available on Desertcart Kyrgyzstan*
*Store origin: KG*
*Last updated: 2026-03-08*