---
product_id: 178203969
title: "Beginning C++ Game Programming: Learn to program with C++ by building fun games"
price: "18886 som"
currency: KGS
in_stock: true
reviews_count: 13
url: https://www.desertcart.kg/products/178203969-beginning-c-game-programming-learn-to-program-with-c-by
store_origin: KG
region: Kyrgyzstan
---

# Beginning C++ Game Programming: Learn to program with C++ by building fun games

**Price:** 18886 som
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Beginning C++ Game Programming: Learn to program with C++ by building fun games
- **How much does it cost?** 18886 som with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.kg](https://www.desertcart.kg/products/178203969-beginning-c-game-programming-learn-to-program-with-c-by)

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## Description

Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun, example-driven approach Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders Discover tips to expand your finished games by thinking critically, technically, and creatively Book Description The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch. What you will learn Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML Explore C++ OOP by building a Pong game Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns Add advanced features to your game using pointers, references, and the STL Scale and reuse your game code by learning modern game programming design patterns Who this book is for This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you’ll find this book useful. Table of Contents C++, SFML, Visual Studio, and Starting the First Game Variables, Operators, and Decisions C++ Strings and SFML Time Loops, Arrays, Switches, Enumerations, and Functions Collisions, Sound, and End Conditions Object-Oriented Programming Dynamic Collision Detection and Physics SFML Views C++ References, Sprite Sheets, and Vertex Arrays Pointers, the Standard Template Library, and Texture Management Collision Detection, Pickups, and Bullets Layering Views and Implementing the HUD Sound E?ects, File I/O, and Finishing the Game Abstraction and Code Management Advanced OOP Building Playable Levels and Collision Detection Sound Spatialization and the HUD Particle Systems and Shaders Game Programming Design Patterns Game Objects and Components File I/O and the Game Object Factory Using Game Objects and Building a Game Before You Go...

Review: Its a good way to get back into c++ and SFML is a good framework for learning game development - The book is simple because the author is teaching someone that knows nothing about c++ including basic data structures. However, for this is a perfect approach even for the one who knows this because it gives the student a simple example to make into more refined code. This gives an example but allows one to put their approach to it. I have only gotten a bit into the book. I will update this review when I get closer to the end.
Review: Great book, easy to follow - C++ fundamentals are laid out in an easy to read and easy to follow format. Plenty of practice exercises to reinforce the material.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #2,032,274 in Books ( See Top 100 in Books ) #413 in C++ Programming Language #809 in Game Programming #1,220 in Introductory & Beginning Programming |
| Customer Reviews | 4.5 out of 5 stars 152 Reviews |

## Images

![Beginning C++ Game Programming: Learn to program with C++ by building fun games - Image 1](https://m.media-amazon.com/images/I/71sLEGeQpqL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Its a good way to get back into c++ and SFML is a good framework for learning game development
*by R***H on July 26, 2021*

The book is simple because the author is teaching someone that knows nothing about c++ including basic data structures. However, for this is a perfect approach even for the one who knows this because it gives the student a simple example to make into more refined code. This gives an example but allows one to put their approach to it. I have only gotten a bit into the book. I will update this review when I get closer to the end.

### ⭐⭐⭐⭐⭐ Great book, easy to follow
*by J***G on February 24, 2021*

C++ fundamentals are laid out in an easy to read and easy to follow format. Plenty of practice exercises to reinforce the material.

### ⭐⭐⭐⭐⭐ good book for reference
*by J***P on July 27, 2024*

100% would recommend!

## Frequently Bought Together

- Beginning C++ Game Programming - Second Edition: Learn to program with C++ by building fun games
- Unreal Engine 5 Game Development with C++ Scripting: Become a professional game developer and create fully functional, high-quality games
- Game Programming Patterns

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*Product available on Desertcart Kyrgyzstan*
*Store origin: KG*
*Last updated: 2026-05-17*